Hi all, I am using the Advanced Sessions Plugin and Steam for my multiplayer game. Currently, I can host a game and clients join via the server list. When the game lobby is full, the game disappears from the server list (as intended), but once the host starts the match, the lobby is relisted on the server list. Players who try to join these already in-session matches are kicked back to the main menu and additionally, the multiplayer widget stops working as intended. I am not sure what is kicking the players back to the main menu, but how can I stop the lobby from being relisted on the server list after the match has started?