I have F9 mapped to a save game menu in my Windows 64 game. UE however also maps F9 to a screen shot function in packaged games. So now whenever I open my save game menu I also get a nice screen shot of it. This may sound cool but it really isn’t. So how do I make the F9 screen shot go away and have it only open my menu?
I have tried putting this:
-DebugExecBindings=(Key=F9,Command=“shot”)
into DefaultInput.ini but no luck with that.
I have also tried going into project preferences and setting screen shot to Shift-F9, then repackage, but no luck with that either.