Extremely simple query as I am still new to UE4. All I want is for the DM to NOT fall apart when my character simply walks into it. I have set every collision force to 0 under the CharacterMovement details, and the DM still falls apart when my Character moves against it.
DM does not fall apart upon initial collision with character… It falls apart after the character has collided and is moving against it. How do I stop this behavior?,