See video for more information : rf1.mp4 - pCloud
The only solution that I have found to avoid the “fly” until now : ![]()
See video for more information : rf1.mp4 - pCloud
The only solution that I have found to avoid the “fly” until now : ![]()
(post deleted by author)
hi, while interaction, trace is happening as i can see, are you applying any force and simulating physics - things like that? because, usually characters won’t fly like it normally as far as i know