I’m sure there must be an answer to this somewhere, but I haven’t been able to find it, so here I am, asking a question google failed to answer for the first time in… 4 years maybe?
Anyway, I’m building the engine from source (mostly to be able to optimize package sizes), and I need to create smaller builds for the artists. My repo is over 165 GB and counting; the one I downloaded from the launcher is 30 GB, so less than 20%.
I’m sure Epic has a tool or something for making the builds that they publish inside the launcher. It’s hard to imagine them hiding that specific part of the build pipeline when everything else in the engine is open-source. The question is, where is it?