How to player mesh on keypress?

Hello,

Im trying to change the player mesh to another skeletal mesh on a key press but i cant figure out how. I’ve found out how to change a static mesh on keypress with blueprints but i dont know how to do this with a skeletal mesh

I hope someone can tell me how to do this or give me some tips.

Thanks,

Robbert

While in the characters BP you can get mesh and from the mesh you can set skeleton mesh. Is this what you needed?

The challenge might be to assign a new animation block to the new skeleton i needed to turn to c++ for that part.

I’ve added a skeletal mesh at the same way as a static mesh and it worked for me , i can get the mesh and set it. Thanks