Ah right.
So that’s not a Widget and you should change the name of it to BP_
(Blueprint) instead of WBP_
(Widget Blueprint) as that will cause confusion when talking to people.
You can use the Get Actor of Class
node and then set the Actor Class to WBP_SM_Terminal_1
and then drag off the return and type Cast to WBP_SM_Terminal_1
. The return from that (As WBP_SM_Terminal_1
, you should allow you to to access your boolean value.
You will need to do it for each one of them.