How to play sound from a video in the UMG/widget blueprint?

Hey folks! :slight_smile:

I’ve created a widget blueprint with a video (IntroVideo at the start of the game) and the video is played by a media player. It works fine except there’s no sound because it’s just a simple texture/media in the widget blueprint with no sound output.

So I have to add/connect a sound actor/Sound2D or something like that but I can’t figure out how to to this in the widget blueprint. Any ideas and what would be the best way to do this?