I am working on physical animation hit reactions.
I am calling the play function when my arrow hit the enemy from my player character. iam using add impulse node to get hit reaction effect and i have checked i am getting correct bone names for every hit.
but the problem is the hit reactions are only played on the upper part of the body properly. when i hit legs the reaction is very very small. meaning the character only moves slightly. i think this might be because of i am using the “set all bodies below stimulate physics” node with the pelvis bone name. so maybe its not moving the pelvis that much but if i check the include self argument in that node than the character just slides below the ground. i want to hit reactions on the whole body. how can i achieve this. i am quite a beginner and followed the tutorial by PrismaticaDev to get to this part. but i want to add this on legs and hands and whole body . any help would be huge help
Thank you