How can I continue to play music by Metasound if I call gameMode->SetPause(Controller)? I want to pause the game (with timers) during the game menu is opened but don’t stop the music.
SetTickableWhenPaused(true) and SetPaused(false) don’t work.
UAudioComponent is attached to the custom game mode class, Metasound is selected in this audio component.
Solved by set Is UI Sound in Metasound settings
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