How to play media texture inside widget?

Hi, I am newbie for UE4. Is that possible play PNG sequence inside widget when I click on button? Or is there another way? Thank You.

You can do it in 4.18. Set up a MediaPlayer and a MediaTexture asset. Link the MediaTexture to the MediaPlayer. Create an ImgMediaSource asset and give it the path to the first image of your PNG sequence. Create a Material from the MediaTexture and assign it to the widget background. Follow the online documentation to open and play the media source via Blueprint.

Note that PNG sequences use the legacy PNG reader, which is very slow. Keep your images small to retain performance. For better performance, use EXR sequences instead.

Hi, thank you. I have solve the problem through online documentation. Thanks again for sharing.