Hello.
I’m trying to have a custom event playing a sequence then pausing it in a certain frame, then when that event is called again to resume it. And I’m trying to make this a system I can reuse in my game logic
Right now my event output is sending the level sequence actor i want to do this and the frame it should stop. I was hoping that Play To would work, them resume from the point it stopped until they next stop point(frame) but right now it just snaps to those frames (I’m also not sure if in a new sequence it would go back to the beginning or not which would be something welcome as well.
I guess ideally I’d be able to say what sequence to play, and from what frame to what frame.
Sorry for the bad quality phone photo, my windows is refusing to work at the moment.