Hi everyone, I am fairly new to UE4— especially in scripting. I will try and describe my current issue as clearly as possibly.
I am creating a 2D lip sync to a character. I made the animated mouth into a flipbook animation.
My only issue is that I am having trouble having it play from frame 1 in the sequence as it would with any other rigged character. It is currently continuously looping and I am quite new to using blueprints and I’m hoping if there is a way to link a flipbook to play from sequencer properly?
Any help is appreciated!