I have a character having a camera attached to its next. I want to know how to play first person based animations with matinee.
I tried to play an animation track on matinee on a blueprint actor but it didn’t work. So, I am currently using a skeletalmesh actor and a camera to play the matinee animation. But I want the camera to work as if it is attached to the next of the character. Is it possible to do something like that?