So I made a cache using chaos and a geometry collection and now want to be able to use that cache in individual blueprints and activate them from inside their respective blueprints. I have a ChaosCachePlayer here and set up the cache inside but not sure why it wont trigger the cache. The geometry collection used for the cache is also set up as geometry collection component but it wont triggered the cache.
I want to avoid using the level blueprint as it is ridiculously annoying to reference actors there and seems like this ChaosCachePlayer is made to avoid this problem but it wont work. Any suggestions are welcome, thank you