How to play audio in sequence in the reverse mode?

I’ve added audio to sequence and it work’s fine, but when I play it in the reverse mode - audio don’t play. I don’t need it to play in reverse too, to play it the opposite order - audio 2 and then audio 1. How can I do it?

I think the only way is to use BluePrint or C++ to to that

I can do it like this, but if I enter the trigger - animation with audio plays and in the middle of it I exit the trigger - it stops and play in reverse mode. Then if I enter trigger again while animation plays in the reverse mode - it will play in normal moda again and main thing - audo plays from that point, where we on the timeline rigt now.

And I can’d do it with the blueprint below. there should be a way to do it