Hi guys as you can see i have made a door opeining animation for my manny mesh in ue 5 and i am currently using it with the blueprint codes you can see but i want this animation to play when you are near the door and not when you press it anywhere can anyone please help me with it??
Either lower the trace distance, you have it set to 30 meters (3000 uus) or check if you’re close enough to the actor - the Hit Results outputs distance.
Ideally, you’d not be casting but utilise an interface. Unless the only thing in the game to interact with is this one door.