TL;DR: I´m trying to find out which kind of videofile (format, codec, fps, etc) can be played backwards in UE4 unthinned.
Hey everyone,
I´m trying to setup a Blueprint that is able to play a certain videofile forward aswell as backwards. Playing the video forward is not a problem, but when it comes to playing the video backwards (playrate -2) it gets thinned (is dropping frames). As Epic states in their API (http://api.unrealengine.com/INT/Engine/MediaFramework/HowTo/ControllingPlayback/index.html) this behavior depends on the videofile itself. When I look in the info tab in the Media Player Asset it says, that the videofile does only support unthinned playback on a playrate from 0,0 to 3,0 (and thinned playback from -128,0 to 128,0). So this behavior is kind of what you´d have to expect. However, I couldn´t find anything about what kind of videofile can be played backwards unthinned. I´m currently using a videofile in MP4 format, at 30 FPS in the H.264 codec.
Any help would be appreciated.
Thanks.