Hi all. I use texts in my scene to show my location in X and Y using integers. These values change whenever i move around. I want to play a sound effect every time these values change. For instance when my X value goes from 13 - 14 - 15 etc. i want to play a sound effect.
I use a timer to check my location every 0,1 seconds. unfortunately when i hook a sound effect to the end of my blueprint it just keeps looping the same sound effect indefinitely.
Unfortunately i didnt get your setup to work as it just continued to play the sound when the location was greater than a 100. The reason i divided by 100 was because i wanted to show the values as for example 14 instead of 1400.
Your setup did however made me think about different approach. After some trial and error i was able to put this together: