How to play a Montage, without interrupting another Montage? [solved]

Currently, my system plays a looping montage section for holding up a shield. However, this animation is interrupted when I play my BlockHit montage. How can I play it, and then continue looping through the other montage?

My solution was to use the Play Anim Montage node with the correct section specified.

Can you elaborate a bit more on this?

In the animation montage, select the section you wish to loop, open the ‘Montage Sections’ tab, and click the box on the right of ‘Default’. Now that the section is set to loop, you can play it specifically by specifying its name when calling the ‘Play Anim Montage’ node.