Good day. I’m trying to use level streaming and have added a new level to my persistent level. But the problem is the levels (and lights) are overlapping each other.
It’s understandable when you’re developing to have lighting in every level. But when you stream, you only need the main lights ( skylight, directional etc ) in one level.
You can have nothing in the persistent, and then loading sublevels containing light is fine, as long as you don’t load more than one.
If you want to load multiple sublevels at once, then you need the main lighting in the persistent.