How to pickup destructible mesh chunks?

I have a destructible mesh and I want to pick up the chunks after it breaks.
I use “Physics Handle” and “Grab Component at Location” as in the attached blueprint. But the result is not as expected.
Sometimes, the chunk can’t be moved. Sometimes, the chunk can be moved, but it can’t follow the grab location close enough, it’s just dangling around.

I searched around but can’t find anything helpful, can someone help me ?