I’m having problem picking up destructible mesh chunks. I do it with Physics Handle and Grab Component at Location as indicated in the attached blueprint. I can pick up static mesh. But when I pick up broken chunks of destructible mesh, the result is not as expected. Sometimes, the grabbed chunk can’t be moved. Sometimes, the chunk can be moved but it’s not close enough to the grabbed location, it’s just dangling around.
Can some help me? Thanks.