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How to pause or idle an animation?

How would I go about pausing an animation? I want the user to click a door so that the door opens then pause the animation so that it doesn’t randomly shut on the player when he is trying to enter. I want him to close it back.

Are you opening the door with a Timeline in BluePrint? If so, you shouldn’t need to pause the animation. Just adjust the animation to go from closed to open only, then in BP you can trigger the door to open when clicked while closed and it will stay there until the user interacts again and you set it to play the same animation in reverse. Good tutorials in YouTube for that. One here:

https://www.youtube.com/watch?v=URG3YNsUCQ8