How to pause a running widget animation when game is paused

I recommend to read the documentation first, there’s no reason to explain the basics here plus you will not learn this way, but an easy way is to make a custom event inside your widget called pause, from this event set animation pause.

From your graph where you pause the game , get your widget and call the pause event from it.

There is also the option to disable thick when game is paused inside your widget but idk exactly