I read the document Patching Overview | Unreal Engine Documentation , it say:" Currently, distribution of the patches hasn’t been resolved for all platforms", does it support the Android platform?
Well, Android uses Google Play, which handles updating and patching on its own end. You just re-package the entire project and upload the new .apk to the developer console.
Of course, if you want to do in-game dynamic patching that’s a whole different ballgame.
Thank you for your reply!
yes, i want to do in-game dynamic patching, the game is run in android and ios platform. is there any way to do it?
Unfortunately that’s not my area of expertise. Hopefully someone with more experience will see the question. Good luck!
Thank you !
Hi, ggalt, did you ever find out how to do this? Thanks for the time.
I try to do it in some ways, and it’s not perfect at the moment, it can works!
Okay. Thanks for the time.
I actually have no idea how to do it.
Are you doing Android paching works? Have you found a good way to do it?
if find a good way, welcome share to me…