Hi,
title says it all. How do we build patches and DLCs via Project Launcher in 5,.8? The Legacy Project Launcher is gone and the new seams to miss all critical features.
Do we now need to write UAT Files instead?
Hi,
title says it all. How do we build patches and DLCs via Project Launcher in 5,.8? The Legacy Project Launcher is gone and the new seams to miss all critical features.
Do we now need to write UAT Files instead?
right, the new launcher dropped Advanced Build / patching / DLC support. Epic moved it to UAT.
use the DLC commandlet with RunUAT: -run=BuildPatchTool, or write a custom build config. useful guide: search “UE5 DLC chunkedpak” on Epic docs — with File → Package Content → Build Target → Chunks and BuildPatchServices.
someone else may have built a marketplace or Python tool by now, but native path is UAT.