Hi everyone !
I have a level where I placed an actor blueprint, it is a simple sphere with a trigger making it disappearing when the AI walks on it.
My goal is to send the vector position xyz of that sphere to my AI controller and being able to connect the data to the move to location > dest pin.
So when I move the sphere in the editor, it will update the “move to location” of the AI controller.
How can I do it ? I haven’t find any clue.
Thanks in advance.