How to pass the external data obtained by the blueprint to the character mesh to drive the animation

As the title,I used the blueprint to get the data from the external json script file,I got a value that changes every frame,now I want to use these data to drive the animation of the character,how can I implement this function?

Already olved

Hi there @FunnyCharly,

Hope you’re well!

This topic has been moved from International to Programming & Scripting: Blueprint.

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Thanks and happy developing! :slight_smile:

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