How to pass multiple parameters to a timeline in C++

Hello,

I have the following code used to bind the “InterpFunctionToward” function to the “TowardTimeline”:

InterpFunctionToward.BindUFunction(this, FName(“TowardTimelineVector”));

TowardTimeline->AddInterpVector(BaseCurve, InterpFunctionToward, FName(“Alpha”));

TowardTimeline->Play();

The problem is that I would like the “InterpFunctionToward” to take in the parameters:

TowardTimelineVector(FVector BaseCurve, FVector Start, FVector End);

BaseCurve is the actual curve Alpha channel, while Start and End are the two extra parameters I want to pass in. How do I tell the timeline where/how can I bind theses extra parameters?

Thanks!