Hi there
I am wondering how to pass an dictionary type(map)variables to blackboard.
the keys are actor ref type and the values’s type is structure I have created in Engine.
Somehow when I am trying to add the blackboard key,it seems no such a map variable can be added.
1-Create a blueprint
2-Add the dictionary as a member to that blueprint (Public)
3-Create an object type variable in the blackborad
4-Cast that variable same type of class as the blueprint
5-Done!!
NOTE:
You need to instantiate this variable so that it is not null (same as doing a new in C++)
“Construct Object From Class”