I Have some animations for char start run, i’ve used blendspace to blend them. they needs root motion enabled but the run animation don’t need. but when i enable Root Motion From Everything there’s no way to disable it when start run animation ended.
How to partial use of Root Motion From Everything?
I’m having the same issue. I have the root motion option unchecked for all but one animation. When I turn on “Root Motion For Everything” my character never moves despite none of the locomotion animations having root motion enabled. Any ideas?