Hello everyone, I continue to make a mod for atomic heart, I started making a launcher through c++, I made the launcher myself, and it’s ready, but it’s time to integrate it with the game, so I created a c++ class that checks the value from the launcher whether it’s running or not,
And it turns out such an error, to the blueprint I I gave a chunk, but not a c++ class. The question is, how can I give a c++ class a chunk id and avoid an error?
Thanks in advance)
LowLevelFatalError [File:Unknown] [Line: 3163]
Could not find SuperStruct Launch_conf to create MyLaunch_conf_C
0x00007ffcdce2fb4c KERNELBASE.dll!UnknownFunction
0x000000014252522e AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x00000001424da76d AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x000000014258ba47 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x000000014258c910 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x00000001425898c0 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x000000014258f1de AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x0000000142591c35 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x0000000142591a20 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x000000014253ca17 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x000000014253c929 AtomicHeart-Win64-Shipping.exe!UnknownFunction
0x00007ffcddf7259d KERNEL32.DLL!UnknownFunction
0x00007ffcdfb0af38 ntdll.dll!UnknownFunction
Crash in runnable thread FAsyncLoadingThread