Do you have blueprints in this plugin? When you add plugin dependency in game build.cs file it should package all c++ classes, but it doesn’t work the same way for blueprints, if they are not referenced or forced they won’t be packaged.
Do you have blueprints in this plugin? When you add plugin dependency in game build.cs file it should package all c++ classes, but it doesn’t work the same way for blueprints, if they are not referenced or forced they won’t be packaged.