How to package a project to showcase?

Hi everyone,

I want to package my game to release for the public but I do not know how to package the project properly?

I packaged my project using the Shipping method but I noticed there are still .uassets in the WindowsNoEditor folder and I am worried if people might be able to use these private assets illegally?

Is there a way to distribute just the binaries or whichever files should be used?

Thanks in advance.