I want to be able to launch a debug build from Visual Studio of my game to debug some things using a debug game build. I’m familiar with packaging projects with UE4 but UE5 seems to be missing some options
I’m using UE5.0 and all the options I’m familiar with for packaging a project from the files menu are missing.
I build the engine from source using differnt build configs, development editor , debug editor, etc…
I no longer see the package option like I used to in UE4. What may I be missing? I am using Rider for Unreal to build various flavors of the editor and see no options for packaging a project in any flavor. None of the other menus seem to have any obvious “Package” options either.