How to package a project for UE5

I want to be able to launch a debug build from Visual Studio of my game to debug some things using a debug game build. I’m familiar with packaging projects with UE4 but UE5 seems to be missing some options

I’m using UE5.0 and all the options I’m familiar with for packaging a project from the files menu are missing.

I build the engine from source using differnt build configs, development editor , debug editor, etc…

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I no longer see the package option like I used to in UE4. What may I be missing? I am using Rider for Unreal to build various flavors of the editor and see no options for packaging a project in any flavor. None of the other menus seem to have any obvious “Package” options either.

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Hi IllYay,

Packaging has moved to the ‘Platforms’ drop down in UE5.

I think this is what you’re looking for!

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Oh yes, thanks so much! It moved there. The UE team should really update their UE5 docs since the page shows images of how to do it in UE4.

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