How to package a project for UE5

I want to be able to launch a debug build from Visual Studio of my game to debug some things using a debug game build. I’m familiar with packaging projects with UE4 but UE5 seems to be missing some options

I’m using UE5.0 and all the options I’m familiar with for packaging a project from the files menu are missing.

I build the engine from source using differnt build configs, development editor , debug editor, etc…

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I no longer see the package option like I used to in UE4. What may I be missing? I am using Rider for Unreal to build various flavors of the editor and see no options for packaging a project in any flavor. None of the other menus seem to have any obvious “Package” options either.

Hi IllYay,

Packaging has moved to the ‘Platforms’ drop down in UE5.

I think this is what you’re looking for!

Oh yes, thanks so much! It moved there. The UE team should really update their UE5 docs since the page shows images of how to do it in UE4.