I have a user widget A that has a button with on clicked event. Then I created a blueprint B based on A and wish to override the execution steps triggered by the on clicked event. However, it always use the A version and none of the steps in B are executed.
Thanks for your reply!
I created a new widget B and manually reparent it to A and it worked.
But do you know why the widget created using “right click->create new blueprint->pick parent class->choose A” not working? I checked all the settings I can find of the widget B created by these two methods, everything is same.