How to overload operator==? FTransform

you do something like without overloading operator

if (Available.Num() == -1)
	{
		Available = AllTransforms;
	}

	int32 randomIndex = FMath::RandRange(0, Available.Num() - 1);
	FTransform result = Available[randomIndex];
	Available.RemoveAt(randomIndex);
	return result;

have a return type of function FTransform

hope it helps
cheers!

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