Hello! I’m trying to make an open world game where you fly around on a ship above clouds and descend onto the surface for short periods of time. I thought a good way of doing this would be to have your ship not actually move and just have the rest of the world (creatures in the sky, floating islands, etc) orient themselves around you. Then a small portion of the map would be loaded when you go on to the surface depending on where you’ve “moved” to.
I feel like the first step in creating this system is having the code to orient the world around the ship so I can create its movement. How would I do this?