How to optimize savegame loading?

In the beginning of the session, i load up a very big amount of transform arrays in my gamemode, using load game from slot nodes. The process takes up to a minute to load, so each time I test the game, I have to wait up for a minute. Is there a way to optimize this?

Now delays won’t work, because cause bottlenecks in performance throughout gameplay

You can use the async load, but you can only perform ONE operation with that on each save game, and you need to wait for it to finish before initiating another.

At least you won’t have to wait :slight_smile: