I made Main Menu for my game and if I choose any 16:9 Screen Resolution ue4 will display it correctly. But if I choose 16:10 Screen Resolution (1440x900 for example) ue4 begins to move and trim the widget components and the result looks ugly and incorrectly. How can I optimize the game for 16:10 Screen Resolutions?
Set your Anchors Correctly. Scale your Window inside the Editor often to see if it looks like you expect. Everything is Documented and planty of Tutorials exist on thet Topic. Good Luck.
Thank you!