How to operate Audio Based Vibration.

I want to operate the Audio Based Vibration feature with DualSense through the L_ShooterTest_DeviceProperties level in the Lyra project.
I have successfully run the Lyra project on a PS5 DevKit and also switched the DualSense vibration mode to Advanced.
However, the Audio Based Vibration still doesn’t work in the L_ShooterTest_DeviceProperties level.
I would be grateful if someone who has succeeded with this could let me know

Hello!
To enhance the DualSense controller’s vibration using audio, try this Windows trick: Connect a wired stereo headset to the controller and use Voicemeeter to sync vibrations with audio. Keep in mind that this approach may vibrate along with all sounds, including dialogue. Some games may also send important audio to the controller’s speakers, which this trick can address .

Best Regards,
Disney Hub

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