So I have searched the web for documentation and looked through all the visualizer modes but cannot for the life of me find the landscape lod visualizer mode, can someone quickly point me in the right direction?
I think this can be found in the documentation here: Landscape Outdoor Terrain In Unreal Engine | Unreal Engine 5.1 Documentation
You can enable the view of the Landsacpe LODs by going to the Viewport > View Mode > (Landscape) Visualizers > LOD
This will give a colored value based on what LOD the landscape is using at that view distance.
I hope this helps.
So I’ve been playing around with landscapes using a tiled world, I am trying to have LOD’s to see far away, when i use the generate lods inside level details it doesn’t change anything in the lod visualizer mode, but changing LOD distance streaming for the landscape actor does change the visualizer. I guess my question is what is the workflow for streaming in landscape tiles that are upwards of 10km away, using the level details, or the LOD streaming distance?