How to open a message pop-up dialog?

Thanks but I need to show a message from withing the Blueprint itself so that’s a different case.

I found an EditorUtilityActorComponent class, made a BP component inheriting from it. I added it to an actor and created a function in it. But when I drag the connector out of it my function is not on the list and I cannot call it, even if I uncheck “context sensitive”. Any idea why this function cannot be called?


obraz