There are no errors. The game runs and quits without any error. Maybe I’m not explaining correctly.
What I’m trying to do is create a real estate plan view, like a navigateable aerial view. There’s a orbit camera pawn which looks the level from above and rotate around it. There are a few pawns scattered in the level which are like 360 view camera which rotates around in one place. I possesses the 360 camera with set view target with blend. I can then switch between the the 360 camera pawns and navigate the level from eye level. The 360 camera pawn on possession create a Button widget to switch back to the orbit camera. But on switching back the button widget does not dissappear. I have to click on it as many times as I have navigated the 360 camera pawn from eye level.
That’s as best I can explain it in words. I’ll post a video showcasing it when I get back to the computer.