Hello,
Unreal Engine 5.6
I did try using Epic Online Services Plus by following this video. But I do not see the same options that he has as Cross platform.
Another plan I have is to: implement Epic Online Services as the default online subsystem and use native C++ Steamworks API to unlock achievements. Not sure if that is the way to go.
I am wondering if someone knows how to make it work with Epic Online Services Plus.
And have a solution where I do not need to make two builds, one per storefront.
Thank you.