How to not walk through objects after picking them up?

I followed thiswiki.unrealengine.com/Pick_Up_Physics_Object_Tutorial tutorial for picking up objects but after I pick them up and drop them the character is able to walk straight through the objects. Is there a fix for this?

Hi Todd,

You will want to check and make sure your actor has it’s collision set up to block both the player and other actors. In addition, ensure it is running both physics and query if it is acting as a physics actor. You can find more information on collision here:

Thanks , works like it should now.