Hi all ,
I think this is a really simple question but it has me stumped and I can’t seem to find an answer with Google or on this site.
I have four Actor Blueprints, and inside of each one is just a cube. In the world outliner, I have dragged three of the Actor Blueprints onto the first one, so they are all “children” of that first one. In the editor, I can just move or rotate the first Actor Blueprint, and the rest move or rotate with it.
Here’s the problem: at runtime (ie. when I press play), when I adjust the position of the first Actor Blueprint, the rest don’t move with it.
Does anyone know why this would be? Thanks so much in advance! And I apologise if the answer is obvious. I think I’m approaching it maybe the wrong way, so my keywords aren’t working when I search for an answer?
Toby