How to nDisplay as a host computer?

Currently working on unreal engine version 5.0.3.
In order to use the nDisplay function, I am using the function using Switchboard.
In order to synchronize nDisplay with the host computer, do I need to deploy the unreal engine and all the created projects on the host computer?
I want a simpler way to synchronize the project by moving only the package file, rather than installing the unreal engine on the host computer and distributing the project.

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