How to mute/lower sound in Media Player

Thanks for your response!

I’m still not quite there though.

I’ve done what you suggested:

  1. Created a Media Sound Wave from the Media Player
  2. Added it to the scene to create and AmbientSound
  3. Created a Sound Class and set the Sound Class into the Sound Class Override section of the AmbientSound details

For testing purposes, I’ve set the Sound Class to make the volume 0. But when I:

  1. Open up the Media Player and play the video (which I am doing through UMG) the volume is still on maximum.

I feel like there’s a step I’m missing to connect the AmbientSound to actually be the sound stream for the Media Player…?

Additionally, I’m just trying to get the AmbientSound to play separately, and that’s not even working. Here’s my setup for that:

Thanks for your help!